Thursday 29 November 2012

YCS Barcelona - Day 0

After arriving at the airport for midnight of Thursday night I met up with a few friends.

Had several test play matches and won all of them. Played against Wind-Ups OXO, Dark Worlds OO, Vayu Turbo OO. Learnt some new tricks from these games which is very nice.


After waiting for 4:50am to roll round checked in and bumped into some more peeps I know. Now waiting to board the plane and get this weekend started!

Peace.

Sunday 25 November 2012

How To YuGiOh: Mermail Edition! Getting to know the Mermail Engine!

How To YuGiOh: Mermail Edition!
Next up we will get to know the Mermail engine.

The Mermails Engine

Mermail Abyssmegalo
The Boss monster of the deck.
Special summons itself from the hand by discarding 2 water monster. This cost triggers Atlanteans.
On summon it searches for an Abyss Spell/Trap and can attack twice by tributing a face up water monster you control.

Standard search target is Abyssphere, also the tribute for the double attack triggers Atlantean as well.

Abyssphere
Continuous trap card. When activated it summons any Mermail from the deck. During their opponents next end phase the target is destroyed. They cannot use spells the turn they use it. They normally activate it during their opponents end phase for an instant search, combos with Abysslinde.

Mermail Abysslinde
The recruiter of the deck. When it is destroyed, it summons any mermail from the deck. Normal target summon from her effect is Mermail Abyssmegalo.

Mermail Abysspike
The Stratos of the deck. Discards one card from hand, when it is summoned, then searches for any Lv 3 Water from the deck.

Standard targets:

• Marksman
• Undine

Friday 23 November 2012

How To YuGiOh: Mermail Edition! Getting to know the Undine Engine!

How To YuGiOh: Mermail Edition!
Getting to know the cards!

This weekend will be posts covering how to deal with the Mermail decks that are appearing now since the release of Abyss Rising.

These guys pack a punch from the deep and not knowing how they work / how to counter them doesn't help you beat them!

The Deck
Mermail decks are made up from several engines
• Atlantean
• Deepsea Diva
• Genex Undine
• Of course, Mermail ( D'uh )

First lets see the cards in the Atlanteans / Undine Engine and get to know them first.

Atlanteans
Atlanteans Dragoon -
The searcher for the deck. Adds 1 Sea-Serpent from the Deck to the Hand when used for a cost of a Water Monster. ( All Atleanteans trigger like this )

The Main Search targets:
• Abyss Megalo
• Deep Sea Diva
• Moulinglace

Whilst its on the field it lets the other level 3 or Lower Atlanteans attack directly, usually combo'd with Atlantean Marksman.

Atlantean Marksman
Destroys 1 Face down card when used for the cost of a Water Monster.
Whilst on the field, it can Special summon another Atlantean from deck when it deals damage.

Atlantean Heavy Infantry
Destroys 1 Face up card when used for the cost of a Water Monster.
Whilst its on the field, it allows for an additional normal summon for Sea Serpent. Combos with Deep Sea Diva. It can be a easy out with Diva.

The Genex

Genex Undine
When Normal Summon, it sends a water monster from the deck to the Graveyard to add Genex Controller Dom the deck to the Hand.

Sending the Water Monster is a cost. So Undine will trigger the Atlanteans it sends.

Genex Controller
Vanilla level 3 Tuner.
Does nothing in the deck other than being there for Undine's effect. Players also use it as an Allure of Darkness Target.

A copy of this must be in the deck for Undine's effect to work. No copies: then Undine can't work.

Next up with be getting to know the Mermails! Stay Tuned.

Spectral Joker.

Sunday 18 November 2012

YCS Seattle - Madolche Progress

So far from Seattle we have seen one feature match showcase Madolche. The guy running Madolche is Alexander Thomas, who went 9-0 at his regionals with Madolche (post-ABYR!)

The guy played a Madolche stun build with a heavy amount of tech cards. The build hasn't sit well with many Madolche players but seems like It worked for Alex.

Alex is currently 77th in Swiss after say one and makes his way to day two, but there's been a bit of turmoil about him.

Seems in the feature match he misplayed or "cheated" according to some people. He used Queen Madolche eff without any target in grave. Which is believe to be illegal.

So not sure what's going on but we will get some clarification at some point!

Best of luck to Alex never the less. Just read your cards in further mate. ;)

Saturday 17 November 2012

Madolche Card Review - Madolche Queen Tiaramisu

Well we are finally here. We have cover all the support and all the members of the Madolche family. Now we only have the Queen of the Madolche monsters left. The wait is worth it, this Queen put the Boss in Boss Monster. Please bow for the Queen - Madolche Queen Tiaramisu


Madolche Queen Tiaramisu
Types Fairy/Xyz/Effect
Rank ****
ATK/DEF 2200/2100
Materials 2 Level 4 "Madolche" Monsters

Once per turn: You can detach 1 Xyz Material from this card, then target up to 2 "Madolche" cards in your Graveyard; shuffle those cards into the Deck, then shuffle cards your opponent controls into the Deck, up to the number of cards returned.

Right stats first!

She needs two Madolche level 4 monster to be summoned. Sadly in a pure build this can take 2 turns to bring her out, but I will be looking at ways to bring her out in one turn in later posts.

Standing at 2200 ATK, she isn't the biggest rank 4 monster out there. When she's at home in the Chateau she does become 2700ATK. Impressive now isn't she? Her ATK rivals that of Gorz and Grapha (Without Gates of the Dark World up), she also over looks Gear Gigant X, Light Pulsar, Abyssmegalo and even Machina Fortress.

She also a Fairy-Type. Meaning you special summon anything added by Madolche Ticket, plus her effect can trigger ticket as well.

Now lets talk about her effect. Just by detaching one Material from her and targeting two Madolche card(s) (she can target Madolche Spell and Traps as well as Madolche Monster(s)) you return those targets to your deck and then you can return, up to the same amount of cards you return, cards your opponent controls to their deck! Meaning she nets a nice +2 with her effect. With putting stuff back in their deck; your opponent cannot easily use those cards again.

Now shall we increase the plus she can give you? Yes I said increase.

If you have Chateau activate and you select 1 or 2 monster in the graveyard those monsters will be added to your hand instead of the deck! So by selecting two monsters in your grave she can net you a maximum of a +4. She is amazing.

Now a ruling tip, even if you return the monster to your hand you still can shuffle cards back on your opponents field because she doesn't care if your targets go back to the deck as she is worded "up to the number of cards returned." We'll putting them back in your hand is still returning!

Now a second ruling. Her effect doesn't target cards on your opponents field. The only targeting she does is selecting stuff in your graveyard to shuffle back. Meaning you target the cards you want to shuffle back and now your opponent must chain their Veilers, Fiendish Chains etc Otherwise if they ask targets or let you pick what to shuffle back it's too late. Meaning you can hit whatever they leave on the field without having the worry of them chaining.

Also fun fact she won't trigger Machina Fortress effect (Her effect doesnt target; apart from what she selects in your graveyard) and you don't even have to select anything. If you want Monsters back your hand then you can just use her effect still!

Now for a negative ruling. You must have at least one target in graveyard to use her effect. You cannot detach a material if no Madolche card(s) exist in your graveyard, but if you have one target already in your graveyard you can target the material you detached as one of the targets for her effect!

If she is sent to the graveyard you can use a second copy of herself to shuffle the first one, in your graveyard, back to the extra deck! Also Chateau will put her back into the extra when you activate it!

But if she is the only card returned by either of those effects it will not activate ticket. Ticket needs the monster to end up in either your hand or main deck. So remember that!

And with that I will bring this post to a close. Thank you very much for reading and especially if you read all of the Madolche Card reviews.

Cosmic Blazer doesn't look to have any new Madolche Cards, but we have yet to see TCG exclusives. So there is still hope yet.

What will I do now? I shall post my deck list for my current build. I will also post other deck lists for different ways to play Madolche and will cover any other ruling / tricks I have missed.

Till then, Spectral Joker
Signing off.

Thursday 15 November 2012

Madolche Card Review - Madolche Ticket

Last time we had a look at the party held by the Madolche Royals. Today we will be looking at: how do we get our invite to the party? The answer is simple. We need a Madolche Ticket!

Madolche Ticket
Spell Card Continuous

When a "Madolche" card(s) is returned from your side of the field or Graveyard to your hand or Main Deck by a card effect: Add 1 "Madolche" monster from your Deck to your hand. If you control a face-up Fairy-Type "Madolche" monster, you can Special Summon the monster from your Deck in face-up Attack Position instead of adding it to your hand. You can only use the effect of "Madolche Ticket" once per turn.

The new spell card for Madolches, from Abyss Rising, doesn't disappoint in the slightest.

Now whilst this card is face-up, the first time a Madolche card is returned by a card effect from the field or graveyard to the Main Deck or hand then you can search for a new Madolche.

Keep in mind this effect is Mandatory. You must use the effect when a Madolche is first returned in a turn.

Also even if you control two or more copies of ticket: you use one per turn. Due to the last lines wording. So never have two activate, as it doesn't give you any extra searches.

Now what can trigger the search ability?
Well all the Madolche's first effect trigger it. So the whole Archtype triggers this card which is brilliant!

Queen Madolche and Cruffssant both trigger this card with their effects, likewise does Madolchepalooza when / if it bounces anything back during the end phase of the turn it is used.

Also if your maid is flipped and returns a Madolche Spell / Trap from your graveyard to your hand then Ticket will trigger. As ticket saids card(s) and not monster(s)!

Remember Chateau also works with this card. As it returns any Madolche monsters in the graveyard back to the deck, then it's other effect ( where any Madolche monster returned to the deck can be added back to the hand instead ) still also would trigger ticket!

Other cards you can use are compulsory evacuation device and such other effects.

Now what can't trigger this card? Things such as Genex Birdman and Mist Valley solider won't trigger this effect if they bounce a Madolche card because those are both costs and ticket states when a effect would return a Madolche card. Costs aren't effects!

Last bit of rules about this card is that it cannot miss timing. As its a mandatory effect. So after the effect that returned a Madolche card is resolved, ticket effect will happen!

Now the last part of the effect is a powerful extra. If you control a fairy-type Madolche Monster, (Such as Puddingcess or Madolche Queen) you can Special Summon the card you search with ticket in face-up attack instead of adding it to you hand.

What can you do from here? Maybe Special Summon a messenger from your deck for a search? Or grab a beater like Cruffssant or even Special Summon Puddingcess from your deck to get rid of some problem cards!

Ill talk more about Queen in the next post, but her effect can trigger ticket and as she is a fairy, let you special summon from ticket. She the perfect combo piece for ticket!

This card can be searched by Messenger and Maid. So easy to search and recycle.

Run 2, as multiple copies cannot be used in a turn extra copies in hand can be dead. It's easy to search so 2 feels just right with me.

Till next time
Spectral Joker

Madolche Card Review - Madolchepalooza

Before we cover the Queen of all cakes and sweets, we will be looking at the party Madolches hold within the royal household and the invite spell sent out for this fiesta.

It's time to raise your glasses of punch for a toast. I welcome you all to the Madolchepalooza!

Trap Card
Special Summon any number of "Madolche" monsters from your hand, but shuffle them into the Deck during the End Phase.

This effect is pretty simple and sweet. All pun intended of course.

Normally with Madolches you will have a large hand of Monsters. With not many ways of getting them all out to the field, this card covers them for the fact they don't swarm much.

You can call this a I.win.button for them. Throwing down anywhere from 1 to 5 monsters is super aggressive.

Allowing you to get that extra monster out for a Queen Madolche play. Or summoning a beast Madolche and getting multiple Messenger searches, maybe looking for that Ticket and Chateau you need? To even just summoning your hand so you can go for a large swing.

Few tricks you can do with this care are:
Summoning Magileine, adding a card to hand, then special that card and any other you want.
Using tickets effect in the same way mention above.
Playing it as a Defense trap, using during your opponents turn to wall them from hitting you (caution: as you will lose monsters this way)
Bouncing a monster for your little Puppy and then bringing it straight back into the game!

Now this card sadly has a draw back. During the end phase it is used: all the Madolches summoned by its effect will go back to your deck. Partys cannot last forever.

Now this drawback does trigger Tickets effect. Meaning you can gain 1 monster back, but sadly Chateau doesn't help here. As Chateau only adds card back to your hand if they are returned from your grave to the deck.

(Any Madolche sent to the graveyard that were summoned by this effect won't bounce back during the end phase)

Now how do we get round this draw back? Well whilst all your guests are partying how about making them into a few XYZ summons? If they become material they will be sticking around a lot longer well after the party ends!

This card is powerful but if only played right. Be careful of backrows as well. A Bottomless Trap Hole will hit all 1500+ Madolche as they are summoned at the same time, so chose the perfect time to play this or your party may not have any guests that can attend. Not to mention Torrential Tribute will hurt too, but if you have Chateau out at least all your party attends will just go back to your hand.

I suggest running 0-1, 2 is the max I would suggest.

Next we will be looking at our party invite. Till then,

Spectral Joker signing out.

Madolche Card Review - Cruffssant

Next up is the third Pet of the Madolcbe Household. Madolche Cruffssant!

Madolche Cruffssant

Attribute EARTH
Types Beast/Effect
Level ***
ATK/DEF 1500/1200

When this card in your possession is destroyed by your opponent's card (either by battle or by effect) and sent to your Graveyard: Shuffle this card into the Deck. Once per turn: You can target 1 face-up "Madolche" card you control, except this card; return it to the hand, and if you do, increase this card's Level by 1 and ATK by 300.

As always first up lets look at his stats.
Standing at a reasonable 1500ATK, 2000ATK under Chateau, makes him a standard beater in Madolche's. This cute dog has a few tricks under his hat!

By using his effect you not only level him up by one level, but you can also increase his attack by 300ATK. Making him 1800ATK and 2300ATK under Chateau. Meaning he is one of the biggest beaters Madolche's have (Even Cyber Dragon can't hit this little guy).

He is also a beast type, meaning Messenger has a new buddy to work with. Sadly he doesn't help Messenger get summoned, but we can't have it all.

Now with the ability to level change this guy can set up some versatile XYZ plays. Want to make a Rank 3 with Mew? No problem. Want to make a Madolche Queen? Summon this guy with any other level 4 put and bounce a card. Done. If you run Puddingcess, you can use this guy for two turns to make him level 5 and go for that Rank 5.

Oh yes, did I mention his effect stacks from turn to turn? Meaning each turn he gains 300ATK and a level as long as you bounce a card.

Now what cards can, should you, bounce? Well he can bounce anything Madolche. So Chateau and Ticket are good choice. (Speaking of ticket: he can trigger its effect if you bounce a monster with ticket Face-Up)
Monster wise bouncing a Mew or Magileine to hand to use its effect again is too good. Even bouncing Messager back to your hand, if you have Mew in hand, allows for more plays! Even Maid works with him, bounce her and then reset her for more clean up recycling!

As always he's searchable by Magileine and Sangan.

Sadly BTH can hit him, and bouncing monsters gives up field present but he helps so many combos I would recommend him highly.

Run 2-3 in most builds.
Spectral Joker

Tuesday 13 November 2012

Madolche Card Review - Marmalmaide

The next card from Abyss Rising is the second servant of the royal household. Butlerusk builds the Chateau and their maid clears up the old used Chateaus. Let me introduce - Madolche Marmalmaide!

Madolche Marmalmaide
Attribute EARTH
Types Spellcaster/Effect
Level ****
ATK/DEF 800/2000

When this card in your possession is destroyed by your opponent's card (either by battle or by effect) and sent to your Graveyard: Shuffle this card into the Deck. When this card is flipped face-up: You can target 1 "Madolche" Spell/Trap Card in your Graveyard; add that target to your hand.

Let's talk about her stats first. Her 800 ATK, 1300 ATK under Chateau, isn't much to go on. You won't see her taking down beaters but on the flip side, most beaters won't be hitting over her. She boasts an impressive 2000 DEF and 2500 DEF under Chateau. Making stuff like Alius, Thunderking, Cyber Dragon, Light Pular and even Number 39 unable to get pass her.

Her main purpose is to be a searchable wall and to stall out your opponent for those few turns you need. She is a good first turn set, especially if you play Chateau or Ticket to bait out a MST. Now why do you want your key cards the target of MST?

Well because of her effect! When she is flipped face-up she basically acts like a Mask of Darkness / Magician Of Faith for any Madolche card in your grave.

So if you set her and play Ticket, then if your opponent MST's the ticket and attacks Maid; you can then fetch back Ticket and Maid should survive. Meaning you've made a +1 and baited out a deadly MST. Excellent!

So with Maid and Messenger we have a lot of Spell / Trap Tutoring power now, which is what the deck needed!

She's searchable by Magileine and sangan.

Maid is fairly decent, she will most likely survive one turn allowing for a Queen summon next turn. That being said, I would personally only play 1 or 0. She allows for stalling but a lot of stalling doesn't get you any where.

Run 0-1.

Spectral Joker

Madolche Card Review - Madolche Messengelato

First off the bat is Royal Messenger of Madolche's, who's mail isn't junk at all. I give you the deliver of all our sweet cards - Madolche Messengelato.

Madolche Messengelato
Attribute EARTH
Types Warrior/Effect
Level ****
ATK/DEF 1600/1000

When this card in your possession is destroyed by your opponent's card (either by battle or by effect) and sent to your Graveyard: Shuffle this card into the Deck. When this card is Special Summoned: You can add 1 "Madolche" Spell/Trap Card from your Deck to your hand. You must control a Beast-Type "Madolche" monster to activate and resolve this effect.

So his stats are pretty decent for a Madolche. Boosting 1600Atk which soon becomes 2100Atk when he running his rounds inside the Madolche Chateau.

He can be hit by bottomless, but normally you should only summoning this guy via Special Summon and getting a +1 from his summon. So a BTH is a -1 for your Opponent.

Now lets talk about that +1 he gives. Spell and Trap tutoring in Yugioh is very powerful. Very powerful. With the theme needing their field spell so bad, this guy is our answer.

Now it's not just the field spell he can grab. He can grab:

Madolche Tea Break
Madolche Manners
Madolche Waltz

And the new additions from this set:

Madolche Ticket
Madolchepaloza

Main two cards your want to be searching with him is the Field Spell and Ticket, more about ticket in the post to come.

Now how to spell summon him? Well the obvious way comes with Mew in the previous set. These two combo the best.
Other ways are Monster Reborn (If he was used for Synchro Summon, Xyz material or if you destroyed him) and the other way is via M-X-Saber Invoker. Both these ways is only doable if you still control a Beast-Type Madolche. Remember that!

He also searchable himself by Madolche Magileine and Reinforcement of the Army.

First card and wow. This guy brings power. He makes Butlerusk job seem slightly pointless. By having bigger stats and an activation conduction which is actually easier to pull off.

In any build run 3 with 3 Kitten. You won't be disappointed by the work this guy puts in.


SpectralJoker

Saturday 10 November 2012

Madolche Abyss Rising Review!

Abyss Rising sneak peek was last week, with the release Madolche have gain more cards and have increased their power!

Ill be doing card reviews and tricks / tips for them over the next few days.

Till then Spectral